July 23, 2006

Fate Loops

Fate loop: a situation in which every decision made leads to woe and another bad decision. Note that vacations become journeys only after experiencing one or more serious fate loops in which each decision takes you further from your destination.

Example of a travel fate loop:

1. Getting completely and utterly lost (so lost you can't find yourself on the map, or maybe you are without a map or the map is incomplete, or maybe your map is just totally incorrect. Maybe two cities are transposed. And maybe the inks on the map are mis-registered. Or maybe it shows a road that is not a road. Or maybe it is all of the above.).

2. Very bad food.

3. Hostile locals. (in this case a 4 or 5 year old kid in a playground who hissed at my son, "Immigrants aren't allowed on the slide. Immigrants are dirty." I replied for in a low guttural growl, "You're the dirty one you stinky pig face." Yes I harassed a kid, so sue me.).

4. Sick travel partners. (my nauseous pregnant wife).

5. A scary incident. (a gravedigger with a gimpy leg who popped out of a fresh grave in a deserted graveyard and offered me a beer).

6. Bad decision making.

7. Lost equipment.

8. Terrible weather.

9. And then when you are at your low, the discovery of something utterly great.

10. And finally escape from the fate loop.

posted at 07:07 PM by raul

Filed under: lists

Comments:

07/23/06 08:52 PM

5. A scary incident. (a gravedigger with a gimpy leg who popped out of a fresh grave in a deserted graveyard and offered me a beer).

This is a fate loop? I would call it a respite.

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